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SCP - Containment Breach Wiki
84
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Recent changes
Random page
About us
Guidelines
Containment Breach
SCP-087-B
Version history
Administrators
SCPs
SCP-173
SCP-106
SCP-096
SCP-049
SCP-079
SCP-939
SCP-895
More...
Rooms
Light Containment
Heavy Containment
Entrance Zone
Pocket Dimension
Gate A
Gate B
More...
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Gas Mask
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==0.6== {| width="100%" border="1" class="wikitable" | width="150px" | November 29th, 2012 | *Added [[SCP-096]]. *Added [[Gate A]] and another ending. *[[SCP_-_Containment_Breach#Crouching|Crouching and hiding mechanics]]. *Improved intro sequence. *Improved Class-D models. *Improved MTF AI. **They now head to the last location the player was spotted in and start randomly searching for him. **They'll try to re-contain [[SCP-106]] when they reach its [[Heavy Containment Zone#SCP-106's Containment Chamber|containment chamber]]. *Added an [[SCP_-_Containment_Breach#Injury System|injury/bloodloss]] system, so now it's possible (although hard) to survive being shot. Gunshot wounds make you bleed, and losing too much blood eventually kills you. Injuries can be healed with first aid kits, but it takes some time (so you can't just start bandaging a wound while you're being shot at) and a regular first aid kit won't heal you completely. The degree of the injuries depends on which part of the player's body got hit - headshots are still instakill. *Added the "injure [0-5]" console command. *Added [[Items#Ballistic Vests|Ballistic Vests]]. *New [[SCP-106]] model. *New scripted events. *Improved [[SCP-914]] model. *[[SCP-173]] will now move around the facility more actively. *New rooms. *A subtle "zoom effect" when the player is looking at SCP-173 or SCP-106. *A [[console]] command for spawning items. *Added [[Joke SCPs#Anomalous Duck|Anomalous Ducks]]. *Minor bug fixes. |} ===0.6.1=== {| width="100%" border="1" class="wikitable" | width="150px" | November 29th, 2012 | *Fixed the bug that crashed the game when equipping a navigator or radio. |} ===0.6.2=== {| width="100%" border="1" class="wikitable" | width="150px" | December 4th, 2012 | *Increased [[SCP-096]]'s speed. *Fixed a bug that caused severe framerate drops when [[SCP-096]] was unable to find a path to the player. *Added the ability to customize controls. *Fixed a bug that caused the game to crash when you put a first aid kit in SCP-914 on Very Fine. *New gunshot sound effects. *Minor bug fixes. |} ===0.6.3=== {| width="100%" border="1" class="wikitable" | width="150px" | December 10th, 2012 | *Significantly reduced loading times when loading a game after dying. *Added different poses for [[SCP-173]]. *Modified [[SCP-096]]'s sounds. *Added a loading screen for [[SCP-096]]. *S-NAV Ultimate now shows [[SCP-096]]'s location. *Some minor bug fixes with Gate A. *The guard in the intro sequence no longer freezes when the player runs to the end of the hallway. *Optimized the blur effect. *Fixed the bug that caused [[SCP-106]] to get stuck inside its containment cell if you turned off the magnets after recontaining it. *Fixed the "Femur breaker" sign in [[SCP-106]]'s containment room. *Fixed the decals that appear when [[SCP-106]] spawns. *Two new anomalous ducks. *Added dead bodies lying around the facility. |} ===0.6.4=== {| width="100%" border="1" class="wikitable" | width="150px" | December 21st, 2012 | *New [[Class-D Personnel|Class-D]] models. *Added [[SCP-714]]. *Fixed the bug that caused some of the doors to close after opening them. *Small bugfixes in [[SCP-096]]'s pathfinding. *Fixed a bug that caused the MTFs to get stuck behind doors. *The checkboxes in the menu are now drawn properly even when using a lower resolution. *The cursor is now shown in the ending screen. ;Undocumented Changes<nowiki>:</nowiki> * [[SCP-096]] now has new sound effects |} ===0.6.5=== {| width="100%" border="1" class="wikitable" | width="150px" | December 30th, 2012 | *New [[SCP-096]] model. *Minor bug fixes. *New console commands. |} ===0.6.6=== {| width="100%" border="1" class="wikitable" | width="150px" | January 27th, 2013 | *Additions to [[SCP-106]]'s [[Pocket Dimension]]. *More sound clips for the MTFs. *Minor bug fixes in the MTFs AI. *Some new prop models in the office rooms. *[[SCP-106#Recall Protocol|Containing]] SCP-106 now works properly. *The server rooms are now easier to navigate through. *Changed the "Input" label on [[SCP-914]] to "Intake". |}
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