From SCP - Containment Breach Wiki
Jump to: navigation, search
Object Class Euclid
Animate? Yes
Harmful? Yes
SCP Link SCP-049
This SCP has music relating to it.
Containment Chamber

SCP-049, referred to as the "Plague Doctor", is a humanoid SCP object that can be encountered in SCP - Containment Breach.

Description[edit | edit source]

SCP-049 is humanoid in appearance, standing at 1.9 m tall and weighing 95.3 kg; however, the Foundation is currently incapable of studying its face and body more fully, as it is covered in what appears to be the garb of the traditional “Plague Doctor” from 15-16th century Europe. This material is actually a part of SCP-049’s body, as microscopic and genetic testing show it to be similar in structure to muscle, although it feels much like rough leather, and the mask much like ceramic.

SCP-049’s touch is invariably lethal to humans. After contact with SCP-049’s hand(s), the victim (hereafter referred to as SCP-049-2) dies within moments. SCP-049 will then produce a bag containing scalpels, needle, thread, and several vials of an as-yet-unidentified substance from somewhere within its body and begin to dissect SCP-049-2, as well as inserting various chemicals into the body. After approximately 20 minutes, SCP-049 will sew SCP-049-2 back up and become docile once more.

In-game[edit | edit source]

Once the player enters the monitor hub portion of the surveillance room, SCP-049 will follow shortly after in pursuit, due to SCP-079 reopening all the keycard locked doors. When within range, SCP-049 will extend its arm and attempt to catch the player. It is advised that the player avoid SCP-049 as much as possible. It is not particularly difficult due to the fact that SCP-049 is not very fast.

Even if the player escapes the area, SCP-049 will still follow the player throughout the entire facility. When traveling through its containment chamber, the area's power will malfunction, forcing the player to manually reset it. Upon turning on the generator and reaching one of the now-active elevators, SCP-049 will emerge from the elevator that the player gets in close proximity to. The player should quickly run around SCP-049 and escape through the elevator, as it is very easy to become trapped between it and the SCP-049-2 instances.

SCP-049 can also occasionally be seen on the unreachable catwalk in the four-way hallway.

If SCP-049 manages to gain physical contact with the player, they will fall over and die. A scene then plays out depicting the player, now an instance of SCP-049-2, hobbling towards three Nine-Tailed Fox members. Shortly after, they will start shooting the player, killing them.

If the player is wearing SCP-714, SCP-049's touch will not cause the player to die instantly. However standing in front of SCP-049 for too long will result in the ring being taken off, making the player vulnerable to SCP-049's touch. Despite this, SCP-714 will remain in the player's inventory.

Quotes[edit | edit source]

Upon appearing in its containment chamber
  • "Hello."

  • "Greetings."

Spotting the player
  • "Oh my, yet another victim of the disease."

  • "You are not a doctor."

Chasing the player
  • "I sense the disease in you."

  • "I am the cure."

  • "Do not be afraid, I am the cure."

  • "Ring-a-ring o' roses. A pocket full of posies. A-tishoo. A-tishoo. We all fall down."

When the player has SCP-714 equipped
  • "Stop resisting, I am here to cure you."

Upon appearing in Surveillance Room in LCZ
  • "Oh my, the pestilence is here... and I can sense it. It is my duty in life to rid the world of it."

SCP-049-2[edit | edit source]

Animate? Yes
Harmful? Yes

Description[edit | edit source]

A few minutes after SCP-049's surgery, SCP-049-2 will resume vital signs and appears to reanimate. However, SCP-049-2 seems completely without higher brain functions, and will wander aimlessly until it encounters another living human. At that point, SCP-049-2's adrenaline and endorphin levels increase to approximately 300% as it attempts to kill any human beings it can find, before returning to its mindless state and wandering until it comes across more humans.

The instances encountered in SCP - Containment Breach are guards with a midline incision on their chest and bits of flesh and armor torn from their limbs. Their visors are also ripped off.

In-game[edit | edit source]

When the player first arrives, two SCP-049-2 instances will be inactive, lying on the ground. Upon activating the generator inside the area, the SCP-049-2 instances will reanimate themselves. Both will pursue and attack the player. SCP-049-2 will raise their arms and bludgeon the player to death if close enough.

Currently, there are only two instances of SCP-049-2 that can be encountered in the game. Both instances are very slow, and are easy to evade. However, if they trap the player in a corner then they will be able to drain their health quickly. In addition to damaging and killing the player, they can also slow them down, allowing SCP-049 to easily infect the player. Therefore, it is advised that the player avoids the instances.

Trivia[edit | edit source]

  • SCP-049 is voiced by TheVolgun, a YouTuber best known for his voice acting on SCP-related material.
  • The original model for SCP-049 was purchased from here. The mask was modified to match the image on the SCP Foundation wiki.
  • The model used for SCP-049-2 was originally a person wearing nothing but jeans. This was changed to a guard in v1.0.
  • If you look at the SCP-049-2 model while it is in its cadaver state, you can see that it can move a bit his hands and chest, looking as if it were only in a state of rest. This does not apply when it is eliminated by an MTF.
  • SCP-049's Foundation article originally stated that the SCP-049-2 instances would explode upon either becoming incapacitated or SCP-049's surgery on the instance being interrupted. This was changed later as the author felt that the concept was idiotic.[1]

Gallery[edit | edit source]

References[edit | edit source]

Promotional Content